Darksiders Iii Dlc Bosses
Once the DLC has been downloaded and installed, The Keepers of the Void DLC will become accessible. It consists of several wings, each of which require one of your Hollow abilities to enter. Upon visiting Vulgrim after acquiring the Flame Hollow he’ll inform you that the Serpent Holes are under attack and that he wishes for you to help him clear them. This is your clue that the DLC is now unlocked.
Guns up the game. Once unlocked, Vulgrim will open a new tab in the Serpent Holes menu – Limbo. From this tab, you’ll be able to travel to the Void, which is where the DLC will take place.
The Stasis Hollow (often referred as freezing essence or ice essence in this guide) is the last power you can gain in Darksiders 3.With the Stasis Hollow, you unlock access to an extra weapon - a blade of contempt. Using this power, Fury has the ability to freeze enemies, machines or objects.
The Void contains four wings containing puzzles that can only be solved using one of the four Hollows Fury can obtain during the game. These areas can only be completed once you have acquired the relevant Hollow. These include:
- Flame Hollow – After defeating Boss: Wrath (First Encounter).
- Storm Hollow – After defeating Boss: Avarice.
- Force Hollow – After defeating Boss: Lust.
- Stasis Hollow – After defeating Boss: Gluttony.
Way of the samurai 4 mods. This Keepers of the Void DLC Guide is broken down by the following pages:
- DLC 2 - Keepers of the Void
- Keepers of the Void Boss Encounter Strategies
The Stasis Hollow ( often referred as freezing essence or ice essence in this guide) is the last power you can gain in Darksiders 3. With the Stasis Hollow, you unlock access to an extra weapon - a blade of contempt.
Using this power, Fury has the ability to freeze enemies, machines or objects. Equally important is the ability to freeze water so you can walk on the water, move objects on the water and jump into previously inaccessible places. It is also worth mentioning the possibility of climbing specific walls.