Zombie Army Trilogy Review

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It is pretty crazy to think that it has been 7 years since that fortuitous week of gaming history in November of 2008 when both Call of Duty: World at War and Left 4 Dead was first released to the masses, bringing us the joys of fighting zombie hordes and introducing us to the concept of “Nazi zombies,” as if we needed more reason to kill zombies in the first place. Heck, it’s been 6 years since Left 4 Dead 2 was released in order to capitalize on how popular the whole co-operative zombie shoot’em up thing was becoming. It has been a long time since we’ve had a proper zombie co-op shooter come out, but if you’ve got that itch to scratch, then there is a new ointment on the market in the form of Zombie Army Trilogy.Nobody is going to try to convince you that Zombie Army Trilogy is reshaping the gaming world.

Neither me nor, if they are being at all realistic, the developers at Rebellions Developments. It is, however, a sort of refinement of previous games of the genre, more specifically a marriage between the ideas brought to the table by Left 4 Dead and the Call of Duty: World at War Nazi zombies mode.However, the gist of it is this, if you were looking for a good co-operative zombie shooter that lets you spend a few hours with some friends, killing hordes of Nazi zombies in what vaguely appears to be post-war/apocalypse 40s Berlin using period weapons, then you’re in luck. This game is fun, go play it.

This is the review of Zombie Army Trilogy. Does it beat back the zombie hordes or does it meekly have its brains ate by zombies? “Zombie Army Trilogy on Switch very nearly looks as good as it does on the more powerful PS4 and Xbox One” Of course, the fact that it’s Zombie Army Trilogy means that some features of the.

For the rest of you who want more information, this is what this review is for! The Zombie Army Trilogy is a remaster of the two original standalone DLCs for Sniper Elite V2 as well as the addition of a previously unreleased third chapter in the “story.” Yes, there is a story to all the madness. No, I’m not going to give you a synopsis because 1) I don’t think you care all that much, 2) Spoilers just in case you do and 3) It let’s you kill a lot of Nazi zombies, isn’t that enough?The Zombie Army Trilogy also adds in 4 new female characters for you to play as showing game developers across the world that it really isn’t that hard to do it. All around, especially if you’ve not played the original DLCs before, there’s plenty of content to chomp through. Zombie Army Trilogy is not a complicated beast. It is built on top of Sniper Elite V2, thus you get all the pretty bells and whistles that came with that game such as well developed sniping mechanics and the really cool X-ray bullet cams you get when you make a great shot that really put Sniper Elite on the map.You can play through the game solo if you’re a complete madman with balls of steel or play with up to 3 other players, you know if you’re a bit more normal, in an experience not too dissimilar to Left 4 Dead.

Fighting through hordes of Nazi zombies, in locations you would be familiar with if you had played the vanilla Sniper Elite V2, to achieve various objectives and jumping from safe house to safe house in order to progress through the story, or die trying. There’s even a horde mode where you can test your mettle to see how many waves of zombies you can fight through. So far it sounds like pretty conventional co-operative zombie shooter stuff. You might be asking, “well, if it’s so similar to Left 4 Dead, how can I justify shelling out $44.99, which is no small sum, for Zombie Army Trilogy?” Well, if the far superior graphics and a new setting isn’t enough to justify it for you, then how about the fact that the feel is completely different.

Let me explain.In Left 4 Dead, depending on the difficulty you’re playing on, you could be supermen. With a melee attack from the butt of your rifle, you could push off dozens of zombies trying to bite your face off.

Your bullets easily killed zombies with ease, except for tanks of course. That is any and all of your weapons were extremely effective. In Zombie Army Trilogy, that isn’t the case.First and foremost, there is no feeling of superiority in Zombie Army Trilogy. Even on the easiest difficulties, if you are careless, you will find yourself swarmed and killed in a matter of seconds. You have a kick ability, but even that won’t save you if you get surrounded as I was never able to kick more than 2 zombies simultaneously. You don’t really get a sense of fear in Left 4 Dead, but you do in Zombie Army Trilogy. From the horrifying cries of the undeadand their shrieks to their looks, the general atmosphere is more than enough to creep you out.

Another thing that really makes the feel of Zombie Army Trilogy different from its competitors is the fact that the majority of the zombies you will face are not fast zombies like in Left 4 Dead, but slower, plodding things. This, however, doesn’t lessen the challenge, nor mean that there aren’t any fast zombies, as while they might be slower, Zombie Army Trilogy zombies are capable of soaking up far more damage than their flimsy counterparts in other games. You really get the feel that they are hulking chunks of rotten flesh plotting your demise. They can lose multiple limbs, but still plod methodically at you like the unstoppable crowd of undead they actually are. The amount of damage that even a normal zombie can soak up does lead me to a point that bothers me somewhat. While there are plenty of different weapons for you to choose from, unless you had a death-wish or really wanted to see if you were a head-shot master, you would be foolish to not utilize the Webley revolver and shotgun as your secondary weapons as opposed to all the other guns like the Thompson, Colt 1911, MP49 or PPSH41 for the simple reason that these weapons are wholly inadequate at doing meaningful damage to the undead.

Even the MG42 machine gun emplacements have questionable effectiveness, which nears absurdity.In a game where your ammunition count is extremely limited, bringing ineffective weapons to fight hundreds of zombies is just a plain bad idea. Which is all the more infuriating that they leave them in the game, as if to tease you “look at all these guns you can see and maybe even want to use, but you won’t because you’ll die!”. The game is certainly not perfect.

And a prime example of this is the controls. They come by default quite clearly optimized for controller use, so if you’re playing on a keyboard, you’ll find it’s really clunky. But these are small niggles. Small insignificant niggles in the face of the immense fun potential one can have with the game.

Because Zombie Army Trilogy is built on top of Sniper Elite V2, you get all the goodies like land mines and trip wire mines to play with if you decide you want to get tactical. Of course, you can also throw sticks of dynamite too, but there are fewer more satisfying things than taking out 18 zombies with one grenade, especially with the knowledge that you didn’t cop out with some magical pipebomb that just attracted everything in the district, and over, to it.The missions are more varied than those of their competitors which will add to replayability due to it not being as repetitive. The sound design, be it the music, the absolutely spine-tingling shrieks and the cracks of your guns really make the experience all that more complete. Some people might question the replayability value of this game, but then again, it’s the same problem with all of its competitors. It was never supposed to be a game you played for hours on end, day after day. It’s a game you play with friends and have a great time.Toss in a points system for one-upping your friends as well as difficulty levels that make sniping all that much complicated with all the wind direction and bullet drop physics to increase the challenge as you increase the difficulty really helps to make it all the more easier to come back to. The VerdictZombie Army Trilogy won’t be winning any rewards for innovation any time soon.

It will most likely not get any best game of the year awards either. It might have a few faults such as a questionable lobby system and a plethora of useless weapons, but that doesn’t stop it from being really fun to play. It’s creepy and challenging, but most importantly, just a lot of mindless zombie killing fun.

It’s a title you can happily kick into your rotation of games to play with friends.- This article was updated on:March 8th, 2018.

RATING / ESRB / E10 Created with Sketch. RATING / ESRB / E Created with Sketch. Star knights of the old republic 2.

Set in an alternate 1945, the story begins with Hitler’s regime losing the war. Desperate and angry, Hitler unleashes his plan to resurrect his soldiers as zombies to defeat the Allied Powers. Characters Karl Fairburne, Boris Medvedev, Hermann Wolff, and Efram Schwaiger have no choice but to team up to defeat the hell occultists and Hitler to reverse the demonic spell.Zombie Army’s story is meant to be ridiculous and silly as it introduces the occult and whatever demonic measures the Nazis take to win a war.

But that didn’t stop Rebellion from putting work into having full-fledged cutscenes and plot points that will carry players through this 15+ hour campaign.For the Nintendo Switch, this includes all the chapters and modes from the original port. While Horde mode features a simple survival wave gameplay in trimmed down story levels, the real star of the game is a campaign and being able to play them with four-player co-op, local and online. This is all while managing a steady frame rate on the Switch’s hardware.That also didn’t stop them from adapting the shooting and combat systems from their Sniper Elite series to Zombie Army. From the gun mechanics, bullet physics and x-ray kill cams; Zombie Army is the same in most aspects except some added motion controls for the Switch and some unique situations the player has to deal with.Zombies always know where the player is after they have spotted you, especially in boss fights as they’re always on a path to attack your character. Meaning there is a lot of close quarter combat and the need to distance your character from packs of zombies to stay alive, as where Sniper Elite favors taking time to use stealth and go for long-distance kills. This creates a new approach to combat that allows both series to exist, but cater to different playstyles.The way Zombie Army Trilogy starts its chapters is different as well. Players can select one of the eight characters and a loadout before jumping into the game.

Zombie army trilogy review ign

After choosing a rifle, a secondary weapon, a pistol, and some equipment, it is then up to the player to find ammo and new equipment on the map. Every once in awhile players will end up at a safe house that has plenty of ammo boxes to refill and pick up different weapons before heading out.This was a welcome checkpoint during my playthrough as other means to get more ammo were to pick them up from the dead zombies, which is easier said than done. Most zombie corpses either disappear after death and can sometimes be difficult to reach when in the middle of a large horde or mini-boss fight. I would have liked for more corpse to drop ammo so I can choose which would be more convenient to pick up during a battle. Tiny bubbles crooner crossword.

And for the sake of balancing the game’s mechanics, maybe the drops can disappear when battles are over to avoid the game feeling too easy.That said, Zombie Army Trilogy is far from easy in my experience on normal difficulty. Even in earlier levels, it is possible to become overwhelming to those who don’t pay attention to every aspect of the game’s atmosphere. Understanding sound ques goes a long way in this nightmare and it helps to be ready for anything.

Still, I found that some of my shots didn’t seem to connect to some of the enemies when I clearly saw otherwise.Unfortunately for Zombie Army, being surrounded is where the game starts to show just how awkward the combat system could be. I am not talking about using the primary sniper rifle weapon to take out a group but instead using the secondaries and equipment.

I personally found that automatic weapons like the Thompson or MP44 have a high amount of bullet spread and recoil, making them only useful for taking out a few zombies at close range.When there are more than a few zombies, using an automatic to quickly make a path through a group to make an escape feels clumsy since shooting weapons from the hip slows down the character. Furthermore, taking a second to kick a single enemy ended up with me dead in the process. While the solution would be to set traps before fights and manage the distance from a group of dead Nazis, it feels unfair not being able to have a backup plan when things get too close for comfort. The would have benefited from shorter attack animations.When I was finally able to make it past some difficult missions, I was presented some cool visuals and set pieces. Rebellion’s art direction went for a grindhouse movie feel with dark scenes, film reel effects, and gory sights to fit its demonic themes. Scenes that feature hellish rituals or a wall of zombies climbing out of a fallen building are a joy to see for what they are. Plus fighting flying occultist generals require shooting magical skulls out of the air to kill them is a kick.

And the music the sets the tone for the visuals is a set bassy doom and gloom techno beats that are familiar for those that played retro first-person shooters.As a port of a game from 2015, Zombie Army Trilogy on Switch is a great way to play the wacky spin-off. It’s visuals take a hit, but the game runs wonderfully on the console hybrid.

However, I would have liked to see some quality-of-life improvements addressed in this version. Sure, the shortcomings don’t make Zombie Army a bad experience, but it does show its age in many ways. Fortunately, the Switch takes nazi zombie killing on the go, and that’s more than enough reason for me to recommend it.