Tiny Tanks

Автор:
Tiny

Tiny Tanks is a multiplayer game, for up to eight players at once. Fight in arenas made of pencils and pens, and destroy your opponents before they kill you! Instruction: Use your mouse to play this game.

  1. --Credits to: https://v3rmillion.net/showthread.php?tid=500236
  2. local TinyTanksCheatGuiByLeviTheOtaku = Instance.new('ScreenGui')
  3. local FastTankButton = Instance.new('TextButton')
  4. local InfFireRateButton = Instance.new('TextButton')
  5. local InfSpecialAmmoButton = Instance.new('TextButton')
  6. local NoAbilityCooldown = Instance.new('TextButton')
  7. TinyTanksCheatGuiByLeviTheOtaku.Name = 'TinyTanksCheatGuiByLeviTheOtaku'
  8. TinyTanksCheatGuiByLeviTheOtaku.Parent = game.CoreGui
  9. MainFrame.Name = 'MainFrame'
  10. MainFrame.Parent = TinyTanksCheatGuiByLeviTheOtaku
  11. MainFrame.BorderColor3 = Color3.new(1, 1, 1)
  12. MainFrame.Position = UDim2.new(0.699999988, 0, 0.949999988, 0)
  13. MainFrame.Size = UDim2.new(0.200000003, 0, 0.0500000007, 0)
  14. FastTankButton.Name = 'FastTankButton'
  15. FastTankButton.BackgroundColor3 = Color3.new(1, 1, 1)
  16. FastTankButton.BorderSizePixel = 0
  17. FastTankButton.Position = UDim2.new(0, 0, 0.100000001, 0)
  18. FastTankButton.Size = UDim2.new(0.200000003, 0, 0.800000012, 0)
  19. FastTankButton.FontSize = Enum.FontSize.Size14
  20. FastTankButton.TextColor3 = Color3.new(1, 1, 1)
  21. FastTankButton.TextWrapped = true
  22. InfFireRateButton.Name = 'InfFireRateButton'
  23. InfFireRateButton.BackgroundColor3 = Color3.new(1, 1, 1)
  24. InfFireRateButton.BorderSizePixel = 0
  25. InfFireRateButton.Position = UDim2.new(0.200000003, 0, 0.100000001, 0)
  26. InfFireRateButton.Size = UDim2.new(0.200000003, 0, 0.800000012, 0)
  27. InfFireRateButton.FontSize = Enum.FontSize.Size14
  28. InfFireRateButton.TextColor3 = Color3.new(1, 1, 1)
  29. InfFireRateButton.TextWrapped = true
  30. NoReloadButton.Name = 'NoReloadButton'
  31. NoReloadButton.BackgroundColor3 = Color3.new(1, 1, 1)
  32. NoReloadButton.BorderSizePixel = 0
  33. NoReloadButton.Position = UDim2.new(0.400000006, 0, 0.100000001, 0)
  34. NoReloadButton.Size = UDim2.new(0.200000003, 0, 0.800000012, 0)
  35. NoReloadButton.FontSize = Enum.FontSize.Size14
  36. NoReloadButton.TextColor3 = Color3.new(1, 1, 1)
  37. NoReloadButton.TextWrapped = true
  38. InfSpecialAmmoButton.Name = 'InfSpecialAmmoButton'
  39. InfSpecialAmmoButton.BackgroundColor3 = Color3.new(1, 1, 1)
  40. InfSpecialAmmoButton.BorderSizePixel = 0
  41. InfSpecialAmmoButton.Position = UDim2.new(0.600000024, 0, 0.100000001, 0)
  42. InfSpecialAmmoButton.Size = UDim2.new(0.200000003, 0, 0.800000012, 0)
  43. InfSpecialAmmoButton.FontSize = Enum.FontSize.Size14
  44. InfSpecialAmmoButton.TextColor3 = Color3.new(1, 1, 1)
  45. InfSpecialAmmoButton.TextWrapped = true
  46. NoAbilityCooldown.Name = 'NoAbilityCooldown'
  47. NoAbilityCooldown.BackgroundColor3 = Color3.new(1, 1, 1)
  48. NoAbilityCooldown.BorderSizePixel = 0
  49. NoAbilityCooldown.Position = UDim2.new(0.800000012, 0, 0.100000001, 0)
  50. NoAbilityCooldown.Size = UDim2.new(0.200000003, 0, 0.800000012, 0)
  51. NoAbilityCooldown.FontSize = Enum.FontSize.Size14
  52. NoAbilityCooldown.TextColor3 = Color3.new(1, 1, 1)
  53. NoAbilityCooldown.TextWrapped = true
  54. FastTankButton.MouseButton1Down:connect(function()
  55. mytank = workspace.Tanks['Tank-' . game.Players.LocalPlayer.Name . ']
  56. mytank.Settings.RotationSpeed.Value = math.huge
  57. InfFireRateButton.MouseButton1Down:connect(function()
  58. mytank = workspace.Tanks['Tank-' . game.Players.LocalPlayer.Name . ']
  59. end)
  60. NoReloadButton.MouseButton1Down:connect(function()
  61. mytank = workspace.Tanks['Tank-' . game.Players.LocalPlayer.Name . ']
  62. end)
  63. InfSpecialAmmoButton.MouseButton1Down:connect(function()
  64. mytank = workspace.Tanks['Tank-' . game.Players.LocalPlayer.Name . ']
  65. for i =1, #ammos do
  66. ammos[i].Value = math.huge
  67. end)
  68. NoAbilityCooldown.MouseButton1Down:connect(function()
  69. mytank = workspace.Tanks['Tank-' . game.Players.LocalPlayer.Name . ']
  70. end)

Yes, Tiny Tanks do give out their eggs, ACTUALLY FOR FREE WITHOUT DOING ANYTHING!!!The game is made by Sharksie and if you’re a Mobile Player, well good for you! All you need to do is join the game and the game will teleport you, to another game which will tell you that the creators are sorry that mobile players cannot play and so therefore, simply by pressing Get egg, you’ll be awarded with the egg for free without doing all the battling and collecting of the eggs from the destroyed tanks in-game!!!!Tiny tanks is a tank fighting game mostly about Tanks and battling your enemies in a toy-themed map. You can get different ammunitions like exploding bullets or ricocheting bullets or those bombs that tanks shoot out. If you buy newer tanks, they’ll have different bullets for them! But one type, the standard free one always remains the same and will always be in every tank.Mobile players vs everyone else: The two ways to get them is by actually playing the game as a PC, Xbox or Laptop player or getting the egg by getting teleported to another game with it saying that you can get the egg for free without all the trouble for Mobile and Tablet Players. You get the egg by pressing the ‘Get Egg’ button when you are using a Mobile or Tablet, and you go into battle if you are everybody else. You have to choose your tank and then shoot at other tanks until it’s destroyed.

Moba legends. Afterwards, you might see an egg at the place of the destroyed tank. But it’s not certain that the egg will just spawn when a tank gets destroyed, it only sometimes happens.The game:Tiny Tank Egg:What you see if you play the game on Mobile or Tablet:.